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Showing posts from April, 2024

Interactine Narative

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Nie Wie Qiu / 0360239/ BA of Design (HONS) in Creative Media Interactine Narative  Creating a Story Game Mood Board After getting the feedback, I started to create my game. Since it was my first time making a game and I had no foundation, it was very difficult for me. I began to ask my friend for help, and I needed his help to complete it. According to my friend's recommendation, I started to learn simple basic code Learn Unity Variables in 10 lines of code: https://www.bilibili.com/video/BV17W4y1C7RA?vd_source=f9b4e2231d069a4cc439f984371555db After learning, I followed my friends and started writing code to make games. Gameplay Camera move Door Controller flashlight on JumpSence kongzhiqi Lady Ghost 2 Lady Ghost PlayerMove I finished the code with my friend, but it was too hard for me. Code and game content display First Person Controller (Mono Script) Import Settings Adding Sound Package Content and editing Material Contents and items The final placement of items, some lighting ...

Design Research Methodology - Compilation & Reflection

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  31.8.2023 -  / Week 1 - Week 14 Nie WeiQiu /  0360239 / BA of Design (HONS) in Creative Media Design Research Methodology  Final Compilation and Reflection  INSTRUCTIONS ASSIGNMENT 1: RESEARCH PROPOSAL ASSIGNMENT 2: CRITICAL REVIEW ASSIGNMENT 3: RESEARCH DESIGN - PRIMARY DATA ASSIGNMENT 4: REFLECTION REPORT & PRESENTATION PRESENTATION  SLIDES https://youtu.be/__0Ma67Ss14?si=IOqFSj0Rq-4Bv3X- W eek 2 Are you sure the research is an interesting topic What is your major Research topic Research question W eek 3 Research three papers, complete supplement, research - critical review W eek 4 Research three papers, complete supplement, research - critical review W eek 5 The subject is unclear and the sound elements require explanation. The format is incorrect W eek 6 The article summary is missing. Please check the textbook PDF for supplement. W eek 8 You didn’t follow the PPT. W eek 9 Select a research method relevant to your proposal . Justify y...