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Spatial Audio Design / Task 1 / Exercises

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27.9.2024 - 15.10.2024 (Week 1 - Week 4) NIE WEIQIU / 0360239 / Bachelor of Design (Hons) in Creative Media / Taylor's University Spatial Audio Design Task 1 / Exercises INSTRUCTIONS Fig. 2. Module Infomation Booklet LECTURES Week 2 / Sound Fundamentals and EQ Nature of Sound   Sound is the vibration of air molecules that stimulates the eardrums. The vibrations form sound waves through propagation (movement).  Production: The air molecules starting to vibrate. The source. Like vocal chords or speakers.  Propagation: The medium in which the sound travels. Like the air.  Perception: The eardrums vibrating, the brain translating the signals. Week 3  Properties of Sound Pitch - Frequency: Vibration per second  - Less vibration > Low pitch > Low frequency; More vibration > High pitch > High frequency - Hertz: Cycle per second  Loudness - The perceived volume or intensity of a sound Timbre - The quality of a sound that distinguishes it...

Immersive Video Production/ Project 1

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Nie Wie Qiu / 0360239/ BA of Design (HONS) in Creative Media Immersive Video Production INSTRUCTIONS History of 360 video 1792, British painter Robert Barker coined the word ‘panorama’. 1843, Joseph Puchberger invented panoramic camera covered 150° field of view . 1843, Joseph Puchberger invented panoramic camera covered 150° field of view . 1857, M. Garrela of England patented a rotated camera around its own axis that could capture a full 360 degree view. 1849, Sir David Brewster invented the stereoscope viewer. 1968, The first VR HMD, The Sword of Damocles, was created by computer scientist Ivan Sutherland. 1979, McDonnell-Douglas Corporation integrated VR into its HMD, the VITAL helmet, for military pilot training. 1979, McDonnell-Douglas Corporation integrated VR into its HMD, the VITAL helmet, for military pilot training. 1991, The first VR arcade machine, Virtuality, was introduced. 2000, Omnidirectional camera , or the 360-degree camera is invented. The camera having a field o...